Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Hitbox visualization showing Mario's up tilt.

OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7% 0   28 130 0 4.0 38 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 7% 0   28 130 0 4.5 47 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 7% 0   28 130 0 5.5 47 -4.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitboxes 5-11
Interruptible 30
Animation length 31
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible