SSBB Icon.png

Mario (SSBB)/Side special

This article is about the hitbox visualization in Super Smash Bros. Brawl. For the move itself, see Cape.
Hitbox visualization showing the grounded version of Mario's Cape.
Hitbox visualization showing the aerial version of Mario's Cape.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Ground
0 0 8% 4   0 0 0 7.5 0 0.0 6.0 9.0 1.0x 1.0x 30% no flag data specified
1 0 8% 4   0 0 0 5.0 0 0.0 6.0 5.0 1.0x 1.0x 30% no flag data specified
Air
0 0 6% 4   0 0 0 8.5 0 0.0 6.0 9.0 1.0x 1.0x 30% no flag data specified
1 0 6% 4   0 0 0 5.0 0 0.0 6.0 5.0 1.0x 1.0x 30% no flag data specified

TimingEdit

Hitboxes 12-14
Reflection (ground) 6-30
Reflection (aerial) 6-33
Animation length 35
Hitboxes                                                                       
Reflection (ground)                                                                       
Reflection (aerial)                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Reflect

PropertiesEdit

Reflection radius 6.5
Reflection y position 1
Reflection damage 1.5x
Reflection speed 1.0x
Reflection duration 0.5x
Max reflectable damage 50