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Mario (SSBB)/Neutral attack/Hit 2

For an overview of the overall natural combo, see here.
Hitbox visualisation showing Mario's second jab.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   0 100 18 3.0 46 -1.4 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 2% 0   0 100 15 2.8 22 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 2% 0   0 100 25 4.0 47 -4.2 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitbox 2-3
Earliest continuable 7
Animation length 17
Interruptible 19
                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable