SSB4 Icon.png

Mario (SSB4)/Side special/Custom 2

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Gust Cape.
Hitbox visualization of Mario's Gust Cape.

OverviewEdit

An especially defensive take on Mario's cape that deals less damage in return for a large windbox and additional air drift, making it useful as a gimping tool or mixing up his recovery.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hitboxes
0 0 5% 2   0 0 0 6.0 0 0.0 6.7 10.0 1.0x 0.5x 0.3%               Cape  
1 0 5% 2   0 0 0 4.0 0 0.0 6.7 5.0 1.0x 0.5x 0.3%               Cape  
ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Windboxes
0 1 0 0% 0   Standard 60 115 0 8.0 0 0.0 6.7 10.0 0x 0x 0%               0   63              
1 1 0 0% 0   Standard 36 115 0 12.0 0 0.0 6.7 21.0 0x 0x 0%               0   63              

TimingEdit

Reflection 6-20
Hitboxes 16-18
Windboxes 19-22
Interruptible 46
Animation length 52
                                                                                                       
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Reflect
 
Flinchless hitbox
 
Interruptible

PropertiesEdit

Reflection radius 9
Reflection y position 6
Reflection z position 2
Reflection damage 1.5x
Reflection speed 1.0x
Reflection duration 0.7x
Max reflectable damage 50