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Mario (SSB4)/Neutral special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Fireball.

OverviewEdit

Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks.

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HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Early hit
0 0 0 5% 0   Standard 35 20 0 2.0 0 0.0 0.0 0.0 1.0x 0.3x 0%               29   63              
Mid hit
0 0 0 5% 0   Standard 28 15 0 1.8 0 0.0 0.0 0.0 1.0x 0.3x 0%               29   63              
Late hit
0 0 0 4% 0   Standard 22 10 0 1.6 0 0.0 0.0 0.0 1.0x 0.3x 0%               29   63              

TimingEdit

Early hit 17-21
Mid hit 22-46
Late hit 47-86
Interruptible 53
Animation length 61
Fireball                                                                                                                                                                             
Lag                                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible