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Mario (SSB4)/Neutral special/Custom 1

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Fast Fireball.

OverviewEdit

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HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Early hit
0 0 0 3% 0   Standard 15 30 0 1.0 0 0.0 0.0 0.0 1.0x 0x 0%               29   63              
Clean hit
0 0 0 2.3% 0   Standard 15 18 0 1.0 0 0.0 0.0 0.0 1.0x 0x 0%               29   63              
Late hit
0 0 0 1.5% 0   Standard 15 10 0 1.0 0 0.0 0.0 0.0 1.0x 0x 0%               29   63              

TimingEdit

Clean hit 8-12
Mid hit 13
Late hit 14-29
Interruptible 37
Animation length 42
Fireball                                                                                     
Lag                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible