Luigi grab hitbox visualization.
Luigi dash grab hitbox visualization.
Luigi pivot grab hitbox visualization.

OverviewEdit

Luigi fires a plunger from the Poltergust G-00. While the move has significant start up lag, it has low ending lag. This makes it similar to regular grabs. The slow speed of all three variations allows them to only work effectively as whiff punishes. While it's not impossible to use it in other contexts, it is far less reliable.

Standing GrabEdit

Luigi's standing grab, while slow at frame 14, is highly useful thanks to its range. It is ranked 7th overall. It's able to reliably punish under-spaced moves and lead into Luigi's devastating combos.

Dash GrabEdit

While ineffective as a burst option due to its speed, Luigi's dash grab is useful as a whiff punish. It suffers, however, from a blindspot. Its grabbox is disabled just before the plunger reaches its maximum range, giving the impression that the move should have worked in certain situations.

Pivot GrabEdit

Pivot grab's high range, even on its first two active frames, makes it a very reliable option to catch aggressive options.

Update HistoryEdit

  2.0.0

  •   Standing and pivot grabs have longer durations (frames 14-19 → 14-20 (standing), frames 17-22 → 17-23 (pivot)), now matching dash grab's duration.

Grabbox DataEdit

Standing GrabEdit

ID Radius Bone Offset G A
Early
0 3.0 throw 0.0 0.0 -1.5    
1 3.0 top 0.0 6.6 4.0 to 8.7    
Late
0 3.0 throw 0.0 0.0 -1.5    

Dash GrabEdit

ID Radius Bone Offset G A
Early
0 3.0 throw 0.0 0.0 -1.5    
1 2.6 top 0.0 6.6 4.0 to 10.4    
Late
0 3.0 throw 0.0 0.0 -1.5    

Pivot GrabEdit

ID Radius Bone Offset G A
Early
0 3.0 throw 0.0 0.0 1.5    
1 3.3 top 0.0 6.6 -4.0 to -14.7    
Late
0 3.0 throw 0.0 0.0 1.5    

TimingEdit

Standing grabEdit

Grab 14-15, 16-20
Interruptible 48
Animation length 63
                                                                                                                             

Dash grabEdit

Grab 16-17, 18-22
Interruptible 52
Animation length 66
                                                                                                                                   

Pivot grabEdit

Grab 17-18, 19-23
Interruptible 50
Animation length 65
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible