Hitbox visualization showing Luigi's down taunt.

OverviewEdit

Luigi bashfully kicks the ground, powerfully meteor smashing anyone hit by it. Being the strongest meteor smash at low % thanks to its high set knockback, it has its uses in competitive play. It is most effective after a ledge regrab, making it relatively useful after a ledge trump. Its high set knockback combined with SSBU's grounded meteor smash mechanics make it an effective combo starter at any percent.

However, the move possesses gaping flaws. It is Luigi's slowest move, coming out on frame 45. It also has a duration of only a single frame and a small hitbox placed at an extremely low angle. These traits make it awkward to execute the attack in practice and renders it highly predictable. The move's low range is also easily beat by disjointed recovery moves like Dolphin Slash.

Overall, down taunt is a fringe option that is rarely seen in practice due to sluggish speed and difficulty in landing the attack.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 8 2.0% 0   Standard 0 100 180   3.0 top 0.0 -1.0 5.5 1.0× 1.0× 0%               Bat   All All            

TimingEdit

Hitboxes 45
Interruptible 70
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox

TriviaEdit

  • This move has a rehit rate of 8. However, due to its extremely short duration, it never comes into play.