OverviewEdit
HitboxesEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Regular | ||||||||||||||||||
0 | 0 | 10% | 4 | 20 | 80 | 0 | 3.5154 | 22 | 0.0 | 0.0 | 0.0 | Burn | ||||||
Misfire | ||||||||||||||||||
1 | 0 | 25% | 4 | 20 | 100 | 0 | 4.6872 | 22 | 0.0 | 0.0 | 0.0 | Burn |
TimingEdit
MissileEdit
This data starts from release. Start up animation is 17 frames. The interruptibility is when the move ends when airborne. The ending lag on the ground depends on the height before landing.
Hitbox | 5-44 |
---|---|
Animation length | 74 |
Landing LagEdit
Animation length | 41 |
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