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Luigi (SSB4)/Neutral attack/Hit 1

Hitbox visualization showing Luigi's first jab.

OverviewEdit

Luigi's first jab is a very quick punch that knocks opponents slightly upwards. It is an extremely useful move thanks to its very quick startup (frame 2) and very low endlag (IASA 19). It also has deceptively long range, which along with its low endlag makes it one of Luigi's best tools in neutral and a decent option out of shield. Jab 1 is also a useful move to create mixups as it can lead into a grab, Super Jump Punch or a smash attack if Luigi's opponent doesn't react fast enough. It can also be used with Jab 2 and Jab 3 to cover certain ledge options such as neutral getup and ledge getup, which can then setup for an edgeguard situatuon.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   0 100 20 4.5 16 2.5 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 3% 0   0 100 20 3.0 15 1.2 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 3% 0   0 100 20 3.5 15 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitboxes 2-3
Earliest continuable frame 6
Interruptible 19
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible