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Lucina (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Lucina's first jab.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.325% 0   Forward 30 15 0   3.0 armr 0.0 0.0 0.0 1.3× 1.0× 0%               Slash   All All            
1 0 0 3.325% 0   Forward 30 12 0   3.0 sword1 0.5 0.0 1.5 1.3× 1.0× 0%               Slash   All All            
2 0 0 3.325% 0   Forward 30 12 0   3.0 sword1 1.0 0.0 7.0 1.3× 1.0× 0%               Slash   Fighter only All            
3 0 0 3.325% 0   Forward 30 12 0   3.0 sword1 1.0 0.0 7.0 1.3× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 5-6
Continuability window 11-30
Interruptible 26
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible