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Lucina (SSBU)/Forward aerial

Hitbox visualization showing Lucina's forward aerial.
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OverviewEdit

Update HistoryEdit

  3.1.0

  •   Forward aerial has less knockback scaling (81 → 77), hindering its edgeguarding and KO potential. However, this improves its combo potential at later percentages.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 10.5% 0   Forward 40 77 0   3.0 sword1 1.0 0.0 3.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 10.5% 0   Forward 40 77 0   3.8 armr 1.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 10.5% 0   Forward 40 77 0   3.0 sword1 1.0 0.0 7.5 1.0× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

Hitboxes 6-8
Ending autocancel 36-
Interruptible 38
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Interruptible 11
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible