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Lucina (SSB4)/Up special/Custom 2

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Dolphin Jump.

OverviewEdit

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Update historyEdit

  1.1.0

  •   Landing lag (43 frames → 40).

TimingEdit

Intangibility (aerial) 1-12
Intangibility (grounded) 11-12
Animation length 53
Aerial                                                                                                          
Grounded                                                                                                          

Landing lagEdit

Animation length 40
                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible