Hitbox visualization showing Lucas's up tilt.

OverviewEdit

Update HistoryEdit

  2.0.0

  •   Up tilt has gained the electric effect.
    •   This means Yellow Pikmin are now invulnerable to it.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 1.5% 0   Standard 0 100 60   3.5 top 0.0 6.0 6.5 0.33× 1.0× 0%               Magic   All All            
1 0 0 1.5% 0   Standard 0 100 60   3.5 top 0.0 6.0 -6.5 0.33× 1.0× 0%               Magic   All All            
Hit 2, clean
0 0 0 8.0% 0   Standard 50 100 0   5.5 kneer 5.5 0.0 0.0 1.0× 0.5× 0%               Magic   All All            
1 0 0 8.0% 0   Standard 50 100 0   5.0 kneer 0.0 0.0 0.0 0.66× 0.5× 0%               Magic   All All            
Hit 2, mid
0 0 0 5.0% 0   Standard 50 100 0   5.2 kneer 5.0 0.0 0.0 0.5× 1.0× 0%               Magic   All All            
Hit 2, late
0 0 0 5.0% 0   Standard 50 100 0   3.5 kneer 6.5 0.5 -0.5 0.5× 1.0× 0%               Magic   All All            

TimingEdit

Hit 1 4
Hit 2 (clean) 7-10
Hit 2 (mid, late) 11-14, 15-16
Interruptible 34
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible