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Lucas (SSBU)/Neutral attack/Hit 1

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Hitbox visualization showing Lucas's first jab.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.5% 0   Forward 35 35 0   1.4 top 0.0 5.5 5.8 1.7× 1.0× 0%               Punch   All All            
1 0 0 2.5% 0   Forward 20 28 0   1.6 top 0.0 5.5 8.4 1.7× 1.0× 0%               Punch   Fighter only All            
2 0 0 2.5% 0   Forward 20 20 0   1.8 top 0.0 5.5 11.5 1.7× 1.0× 0%               Punch   Fighter only All            
3 0 0 2.5% 0   Forward 20 28 0   1.6 top 0.0 5.5 8.4 1.7× 1.0× 0%               Punch   All All            
4 0 0 2.5% 0   Forward 20 20 0   1.8 top 0.0 5.5 11.5 1.7× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 2
Continuability window 5-30
Consecutive jab frame 15
Interruptible 20
Animation length 31
                                                             
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible