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Lucario (SSBU)/Neutral attack/Hit 1

Hitbox visualization for Lucario's jab 1
Hitbox visualization showing Lucario's first jab.
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OverviewEdit

Update HistoryEdit

  3.1.0

  •   It has less ending lag (FAF 32 → 27).

  9.0.0

  •   It has less startup (frame 7 → 5), with its total duration reduced as well (FAF 27 → 25).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 2.5% 0   Forward 35 20 0   2.5 top 0.0 9.0 3.8 1.4× 1.0× 0%               Lucario Hit   All All             +6 frames
1 0 0 2.5% 0   Forward 25 20 0   2.2 arml -1.5 0.0 0.0 1.4× 1.0× 0%               Lucario Hit   All All             +6 frames
2 0 0 2.5% 0   Forward 15 20 0   2.2 arml 2.0 0.0 0.0 1.4× 1.0× 0%               Lucario Hit   Fighter only All             +6 frames
3 0 0 2.5% 0   Forward 15 20 0   2.2 arml 2.0 0.0 0.0 1.4× 1.0× 0%               Lucario Hit   All All             +6 frames

TimingEdit

Hitboxes 5-6
Continuability window 10-30
Interruptible 25
Animation length 44
                                                                                       
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible