Hitbox visualization for Little Mac's up tilt
Hitbox visualization showing Little Mac's up tilt.
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OverviewEdit

Update HistoryEdit

  13.0.0

  •   Up tilt has 2 additional frames of hitstun on all hitboxes. This makes it safer on hit, and leading into better combos and kill confirms.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 6.5% 0   Standard 25 120 0   4.5 armr 3.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All             +2 frames
1 0 0 6.5% 0   Standard 25 120 0   3.0 armr -1.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All             +2 frames
2 0 0 6.5% 0   Standard 25 120 0   3.0 shoulderr 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All             +2 frames

TimingEdit

Hitboxes 4-10
Interruptible 30
Animation length 42
                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible