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Little Mac (SSBU)/Neutral attack/Hit 1

Hitbox visualization for Little Mac's Jab 1
Hitbox visualization showing Little Mac's first jab.
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OverviewEdit

Can combo into his KO punch, if available.

Update HistoryEdit

  3.1.0

  •   Neutral attack 1 has less ending lag (FAF 22 → 17) and connects into neutral attack 2 more reliably.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.5% 0   Forward 25 25 0   1.8 top 0.0 10.0 5.0 1.8× 1.0× 0%               Punch   All All            
1 0 0 1.5% 0   Forward 25 25 0   1.8 top 0.0 10.0 8.0 1.8× 1.0× 0%               Punch   All All            
2 0 0 1.5% 0   Forward 25 20 0   2.3 top 0.0 10.0 11.0 1.8× 1.0× 0%               Punch   Fighter only All            
3 0 0 1.5% 0   Forward 25 20 0   2.3 top 0.0 10.0 11.0 1.8× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 1
Continuability window 5-30
Consecutive jab frame 7
Interruptible 17
Animation length 25
                                                           
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible