Hitbox visualization for Little Mac's down tilt
Hitbox visualization showing Little Mac's down tilt.

OverviewEdit

Little Mac moves slightly forward when crouching and punches downwards in front of him. It's tied with Ness, Lucas, R.O.B and Meta Knight for the fastest startup of any down tilt, coming out on frame 3, and has low ending lag. It has a slightly disjointed hitbox at the fist and impressive range, even in comparison to swordfighters, and has a vertical angle that makes it one of his most reliable combo starters. At high percents, it can combo into Jolt Haymaker or Rising Uppercut for a KO confirm, especially when 2-framing. However, down tilt's combos are harder and less reliable because of its higher ending lag, although it's still a good combo starter. This makes it one of Mac's most important options for its metagame.

Update HistoryEdit

  3.1.0

  •   It has more range.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0   Forward 50 50 0   4.5 arm 4.4 0.2 0.2 1.0× 1.0× 20%               Punch   All All            
1 0 0 8.0% 0   Forward 50 50 0   3.0 arm 0.0 0.0 0.0 1.0× 1.0× 20%               Punch   All All            
2 0 0 8.0% 0   Forward 50 50 0   3.0 shoulderr 0.0 0.0 0.0 1.0× 1.0× 20%               Punch   All All            

TimingEdit

The move disables jostling during frames 1-5.

Hitboxes 3-4
Interruptible 26
Animation length 36
                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • The move has a 20% trip chance that can never actually happen, due to its vertical launch angle.