This is a list of music tracks pertaining to the F-Zero universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Mute City (Remix)Edit
Mute City | |
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Track title | Mute City |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Arrangement debut | Super Smash Bros. Melee |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [1] |
OriginEdit
This track is a fast-paced electric guitar-based remix of the Mute City track in F-Zero for the SNES. Ver. 1 indicates that it is the first remix of the track, having first appeared in the Mute City stage in Super Smash Bros. Melee.
Composition & ArrangementsEdit
Source: F-Zero
Arrangement Supervisor: Takuto Kitsuta
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Mute City Ver. 2Edit
Mute City Ver. 2 | |
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Track title | Mute City Ver. 2 |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Port Town Aero Dive |
Availability | Unlockable |
Link | [2] |
OriginEdit
This track is a fast-paced electric guitar-based remix of the recurring piece of music that plays when a player races in the Mute City racecourse, first debuting in the SNES game F-Zero. As a returning track from Brawl, it is named here as the second remix, the first being in Melee.
DescriptionEdit
This remix starts with electronic sounds, echoes and piano, before turning into a electric guitar, bass and drumset part, and then a guitar solo before looping.
Composition & ArrangementsEdit
Source: F-Zero
Arrangement: Yasufumi Fukuda
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Unlock MethodEdit
- Pick up a random CD containing this track.
Mute City Ver. 3Edit
Mute City Ver. 3 | |
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Track title | Mute City Ver. 3 |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Mute City Port Town Aero Dive |
Availability | Unlockable (3DS) Default (Wii U) |
Link | [3] |
OriginEdit
This is a remix of the same music that would play on the Mute City course of the original F-Zero.
Composition & ArrangementsEdit
Source: F-Zero
Arrangement: Kenji Ito
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Unlock MethodEdit
- Unlock the Mute City stage.
TriviaEdit
In the 3DS version, this track is simply called Mute City.
Mute City (Original)Edit
Mute City | |
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Track title | Mute City |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Mute City Port Town Aero Dive |
Availability | Unlockable (3DS) Default (Wii U) |
Link | [4] |
OriginEdit
This piece plays when racing through the Mute City track in the original F-Zero. The track has been taken directly from that game, with no remix involved. In order to differentiate itself from the remix from Melee, PAL releases refer to this track as Mute City (F-Zero) in the Wii U version.
Composition & ArrangementsEdit
Source: F-Zero
Composition and arrangement Copyright Nintendo
Unlock MethodEdit
- Unlock the Mute City stage.
Big BlueEdit
Big Blue | |
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Track title | Big Blue |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Arrangement debut | Super Smash Bros. Melee |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [5] |
OriginEdit
A remix of the music played on the Big Blue track in the original F-Zero. It is taken directly from Melee, where it played on the Big Blue stage.
Composition & ArrangementsEdit
Source: F-Zero
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Red CanyonEdit
Red Canyon | |
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Track title | Red Canyon |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [6] |
OriginEdit
The original music played in the SNES F-Zero during races on the Red Canyon course.
Composition & ArrangementsEdit
Source: F-Zero
Composition and arrangement Copyright Nintendo
White LandEdit
White Land | |
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Track title | White Land |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [7] |
OriginEdit
This track is a keyboard/electric guitar-based remix of the music that plays while racing in the White Land course of F-Zero. This remix also features synths, bass, drums and a bridge.
Composition & ArrangementsEdit
Source: F-Zero
Arrangement Supervisor: Arata Iiyoshi
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
Fire FieldEdit
Fire Field | |
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Track title | Fire Field |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [8] |
OriginEdit
This track is a heavy rock remix of the music that plays when racing on the Fire Field course in F-Zero, finished with an electric guitar solo.
Composition & ArrangementsEdit
Source: F-Zero
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Car SelectEdit
Car Select | |
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Track title | Car Select |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Unlockable |
Link | [9] |
OriginEdit
In F-Zero X, this music would play on the menu, including, as the track title would imply, while choosing a racer and vehicle before a race. This track is a direct port of its original soundfont; it is mixed slightly differently, however, with the groans and breathes in the track more accentuated and audible than in F-Zero X.
Composition & ArrangementsEdit
Source: F-Zero X
Composition and arrangement Copyright Nintendo
Unlock MethodEdit
- Pick up a random CD containing this track.
Dream ChaserEdit
Dream Chaser | |
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Track title | Dream Chaser |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [10] |
OriginEdit
In F-Zero X, Dream Chaser would play on any of the courses named 'Silence', as well as a few tracks in the 'X-Cup' mode. This track is directly ported from the original game.
Composition & ArrangementsEdit
Source: F-Zero X
Composition and arrangement Copyright Nintendo
Devil's Call in Your HeartEdit
Devil's Call in Your Heart | |
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Track title | Devil's Call in Your Heart |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [11] |
OriginEdit
This track originated when a player raced in the Devil's Forest circuit of F-Zero X. The version in Super Smash Bros. for Wii U is a direct port of the original track.
Composition & ArrangementsEdit
Source: F-Zero X
Composition and arrangement Copyright Nintendo
Climb Up! And Get the Last Chance!Edit
Climb Up! And Get the Last Chance! | |
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Track title | Climb Up! And Get the Last Chance! |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [12] |
OriginEdit
This track first played in F-Zero X when a player raced on the White Land and Big Hand circuits. Climb Up! And Get The Last Chance! in Super Smash Bros. for Wii U is a direct port of the original track.
Composition & ArrangementsEdit
Source: F-Zero X
Composition and arrangement Copyright Nintendo
Brain CleanerEdit
Brain Cleaner | |
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Track title | Brain Cleaner |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero GX |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [13] |
OriginEdit
This music played whenever a player chose to watch a replay of a race in F-Zero GX. The same track also played in F-Zero AX. The name for this track is derived from its title in the F-Zero GX/F-Zero AX Soundtrack, which is Brain Cleaner (Replay).
Composition & ArrangementsEdit
Source: F-Zero GX
Composition and arrangement Copyright Nintendo / SEGA
Shotgun KissEdit
Shotgun Kiss | |
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Track title | Shotgun Kiss |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero GX |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [14] |
OriginEdit
This track is a direct port of the music that would play when racing in any of the racecourses in the Casino Palace area in F-Zero GX. This same music piece also returned for F-Zero AX. The name for this track is derived from its title in the F-Zero GX/F-Zero AX Soundtrack, which is Shotgun Kiss (Vegas Palace).
Composition & ArrangementsEdit
Source: F-Zero GX
Composition and arrangement Copyright Nintendo / SEGA
Planet ColorsEdit
Planet Colors | |
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Track title | Planet Colors |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero GX |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [15] |
OriginEdit
This track would play in F-Zero GX when racing in any circuit in the Green Plant area. This track also returned in F-Zero AX. The name for this track is derived from its title in the F-Zero GX/F-Zero AX Soundtrack, which is Planet Colors (Green Plant Circuit). The version of this track in Super Smash Bros. for Wii U is a direct port of the original piece.
Composition & ArrangementsEdit
Source: F-Zero GX
Composition and arrangement Copyright Nintendo / SEGA
F-Zero universe | |
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Fighter | Captain Falcon (SSB · SSBM · SSBB · SSB4 · SSBU) |
Assist Trophy | Samurai Goroh |
Stages | Mute City · Big Blue · Port Town Aero Dive · Mute City SNES F-Zero Grand Prix (Adventure Mode) |
Vehicles | F-Zero Racers (Blue Falcon) · Falcon Flyer |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | F-Zero |