Kirby (SSBU)/Forward throw
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Kirby forward throw hurtbox visualization | ||||
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Overview
The Piledriver form the Suplex Ability. It deals little damage, but has low knockback, low ending lag and a vertical angle. This makes it a good combo throw. Kirby can land on platforms due to his jump, but if this happens when the opponent is at very low percents, it can prevent him from following up. As of patch 6.0.0, however, should this occur at low percents, he can follow up with a neutral aerial or an up aerial due to their faster startup fram SSB4 to Ultimate, but those combos are character and percentage-dependent and Kirby can only perform them successfully if he reacts fast enough.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 5.0% | Forward | 40 | 125 | 0 | 0.0× | None |
Timing
Invincibility | 1-45 |
---|---|
Throw Release | 45 |
Interruptible | 59 |
Animation length | 72 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|