Kirby (SSB4)/Forward throw
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview
Kirby flips, then piledrives the opponent. Based on the Suplex ability's Pile Driver from Kirby Super Star. As of update 1.1.0, it is a very useful combo throw, leading into either forward air, forward air re-grab, up air, or a combination of them depending on the damage of the opponent and rage. At the upper limit of the combo potential, which is around 60-80%, a jump may be needed to follow up.
Update history
- Forward throw deals less damage (7% → 5%) with its knockback scaling compensated (100 → 125).
- Forward throw has less ending lag (FAF 62 → 59) and it launches opponents at a higher angle (65° → 75°), improving its combo potential.
Throw Data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 5.0% | Forwards | 40 | 125 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None |
Timing
Invincibility | 1-18 |
---|---|
Throw Release | 45 |
Interruptible | 59 |
Animation length | 72 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|