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Kirby (SSB)/Down tilt

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Overview

Hitbox of Kirby's down tilt in Smash 64.
Hitbox of Kirby's down tilt.

While ducking very low (low enough to dodge certain moves such as up angled forward tilts), Kirby puts his foot down on the ground for a few moments, doing 9% damage and moderately low knockback, with an angled hit similar to Fox's shine. While low powered, it can make great use for gimping opponent's recoveries and for shield pressuring. It is very commonly used vs Falcon if it is not possible to get in the air and down aerial instead, as well as vs. Jigglypuff, Samus, and Fox. It can be comboed into by forward air, especially if run off via a platform. The move also has decent range and rather short ending lag, so it's generally safe to use, though not as much compared to Kirby's other tilts.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 9% 0 AngleIcon20.png 0 110 0 125 29 0 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 9% 0 AngleIcon20.png 0 110 0 175 29 150 0 0 HitboxTableIcon(Clang).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing

Hitboxes 4-10
Animation length 29
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox