Hitbox visualization for King Dedede's up smash
Hitbox visualization showing King Dedede's up smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 16.0% 0   Standard 40 95 0   6.0 hammer2 0.0 0.0 0.0 1.0× 1.0× 0%               Dedede Hit   All All            
1 0 0 16.0% 0   Standard 40 96 0   4.0 hammer2 -6.0 0.0 0.0 1.0× 1.0× 0%               Dedede Hit   All All            
2 0 0 16.0% 0   Standard 40 96 0   4.0 hammer2 -12.0 0.0 0.0 1.0× 1.0× 0%               Dedede Hit   All All            
3 0 0 10.0% 0   Standard 40 96 0   4.0 top 0.0 6.0 0.0 1.0× 1.0× 0%               Dedede Hit   All All            

TimingEdit

Charges between 6-7
Hitboxes 17-24
Interruptible 68
Animation length 75
                                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible