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Kazuya (SSBU)/Up-forward tilt/Hit 1

Hitbox visualization showing Kazuya's first up forward tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 6.0% 0   Forward 0 50 60   4.0 top 0.0 11.0 10.5 0.4× 1.0× 0%               Kazuya Kick   All All             +10 frames
1 0 0 6.0% 0   Forward 0 50 60   4.0 top 0.0 12.0 to 11.5 2.0 to 7.0 0.4× 1.0× 0%               Kazuya Kick   All All             +10 frames
2 0 0 6.0% 0   Forward 0 40 100   4.0 top 0.0 14.0 to 13.0 3.0 to 9.0 0.4× 1.0× 0%               Kazuya Kick   All All             +10 frames

TimingEdit

Thighs intangible 4-7
Calves intangible 4-16
Hitboxes 14-16
Continuability window 2-19
Continuation frame 20
Interruptible 43
Animation length 57
Hitboxes                                                                                                                   
Thighs                                                                                                                   
Calves                                                                                                                   
Continuability                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Continuable
  
Earliest continuable point
 
Interruptible