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Kazuya (SSBU)/Up-back tilt

Hitbox visualization showing Kazuya's up back tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.5% 0   Forward 72 65 0   2.0 top 0.0 15.0 11.25 0.35× 1.0× 0%               Kazuya Kick   All All            
1 0 0 13.5% 0   Forward 72 65 0   4.0 top 0.0 14.0 10.5 0.35× 1.0× 0%               Kazuya Kick   All All            
2 0 0 13.5% 0   Forward 72 65 0   3.5 top 0.0 13.25 6.5 0.35× 1.0× 0%               Kazuya Kick   All All            
3 0 0 13.5% 0   Forward 72 65 0   3.5 top 0.0 12.5 3.0 0.35× 1.0× 0%               Kazuya Kick   All All            
4 0 0 13.5% 0   Forward 72 65 0   3.0 top 0.0 11.5 to 3.0 8.0 to 3.0 0.35× 1.0× 0%               Kazuya Kick   All All            

TimingEdit

Left leg intangible 7-17
Right leg intangible 7-20
Hitboxes 14-17
Interruptible 40
Animation length 68
Hitboxes                                                                                                                                         
Left leg                                                                                                                                         
Right leg                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible