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Kazuya (SSBU)/Neutral special

Hitbox visualization showing Kazuya's neutral special, Devil Blaster.
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OverviewEdit

HitboxesEdit

Grounded NeutralEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 11.0% 5.0   Standard 80 35 0   1.0 top 0.0 -1.5 0.0 0.25× 1.0× 0%               Shock   All All             1.1x
1 0 0 11.0% 5.0   Standard 80 35 0   7.0 top 0.0 -3.0 6.0 0.25× 1.0× 0%               Shock   All All             1.1x
Late hit
0 0 0 11.0% 5.0   Standard 80 35 0   3.0 top 0.0 -1.5 -1.0 to -11.0 0.25× 1.0× 0%               Shock   All All            

Grounded UpEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 12.0% 5.0   Standard 80 35 0   1.0 top 0.0 0.0 0.0 0.25× 1.0× 0%               Shock   All All             1.1x
1 0 0 12.0% 5.0   Standard 80 35 0   7.0 top 0.0 -3.0 6.0 0.25× 1.0× 0%               Shock   All All             1.1x
Late hit
0 0 0 12.0% 5.0   Standard 80 35 0   3.0 top 0.0 0.0 0.0 to -10.0 0.25× 1.0× 0%               Shock   All All            

Grounded DownEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 10.0% 5.0   Standard 80 35 0   1.0 top 0.0 0.0 0.0 0.25× 1.0× 0%               Shock   All All             1.1x
1 0 0 10.0% 5.0   Standard 80 35 0   7.0 top 0.0 -3.0 6.0 0.25× 1.0× 0%               Shock   All All             1.1x
Late hit
0 0 0 10.0% 5.0   Standard 80 35 0   3.0 top 0.0 0.0 -1.0 to -11.0 0.25× 1.0× 0%               Shock   All All            

Aerial NeutralEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 10.0% 5.0   Standard 80 35 0   1.0 top 0.0 0.0 0.0 0.25× 1.0× 0%               Shock   All All             1.1x
1 0 0 10.0% 5.0   Standard 80 35 0   7.0 top 0.0 -3.0 6.0 0.25× 1.0× 0%               Shock   All All             1.1x
Late hit
0 0 0 10.0% 5.0   Standard 80 35 0   2.5 top 0.0 0.0 0.0 0.25× 1.0× 0%               Shock   All All            

Aerial UpEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 11.0% 5.0   Standard 80 35 0   1.0 top 0.0 -1.0 0.0 0.25× 1.0× 0%               Shock   All All             1.1x
1 0 0 11.0% 5.0   Standard 80 35 0   7.0 top 0.0 -3.0 6.0 0.25× 1.0× 0%               Shock   All All             1.1x
Late hit
0 0 0 11.0% 5.0   Standard 80 35 0   2.5 top 0.0 -1.0 0.0 0.25× 1.0× 0%               Shock   All All            

Aerial DownEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 9.0% 5.0   Standard 80 35 0   1.0 top 0.0 0.0 0.0 0.25× 1.0× 0%               Shock   All All             1.1x
1 0 0 9.0% 5.0   Standard 80 35 0   7.0 top 0.0 -3.0 6.0 0.25× 1.0× 0%               Shock   All All             1.1x
Late hit
0 0 0 9.0% 5.0   Standard 80 35 0   2.5 top 0.0 -1.0 0.8 0.25× 1.0× 0%               Shock   All All            

TimingEdit

GroundedEdit

Blaster 27-43
Interruptible 83
Animation length 111
                                                                                                                                                                                                                             
                                                                                                                                                                                                                             

AerialEdit

Blaster 27-43
Interruptible 68
Animation length 111
                                                                                                                                                                                                                             
                                                                                                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible