Kazuya (SSBU)/Down-forward tilt/Hit 2
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview
Hitboxes
The early hit's hitboxes ignore shields but cannot hit grounded opponents. Meaning shields will be hit by the mid hit.
Timing
Right leg intangible | 14-16 |
---|---|
Hitboxes | 14, 15, 16 |
Interruptible | 44 |
Animation length | 48 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|