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Jigglypuff (SSBU)/Neutral special

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< Jigglypuff (SSBU)
Revision as of 14:52, July 13, 2020 by Raul Retana (talk | contribs) (Added update history)
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This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Rollout.
Hitbox visualization showing Jigglypuff's neutral special, Rollout, when grounded.
Hitbox visualization showing Jigglypuff's neutral special, Rollout, when aerial.
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Overview

Update History

Super Smash Bros. Ultimate 6.0.0

  • Buff Rollout reaches its full charge faster (frame 60 → 51).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Grounded
0 0 0 7.0% 0 AngleIcon30.png Standard 60 60 0 HitboxTableIcon(False).png 2.5 top 0.0 5.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Aerial
0 0 0 10.0% 0 AngleIcon30.png Standard 60 60 0 HitboxTableIcon(False).png 2.5 top 0.0 7.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png