Hitbox visualization of Jigglypuff's grab.

OverviewEdit

Jigglypuff's grab is fairly standard. It grabs on frame 6, and it has decent range. Jigglypuff's back throw is useful for scoring KOes, while forward throw is a solid combo starter at lower percents (especially against fast fallers).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0   0 100 0 120 29 0 0 -30           Punch
1 0 1% 0   0 100 0 80 29 0 0 -160           Punch

TimingEdit

Grab 6
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Grab