Hitbox visualization showing Ivysaur's up smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 17.0% 0   Standard 78 78 0   13.0 top 0.0 17.0 0.0 1.0× 1.0× 0%               Fire   All All            
1 0 0 17.0% 0   Standard 78 78 0   5.0 top 0.0 5.0 0.0 1.0× 1.0× 0%               Fire   All All            

TimingEdit

Charges between 7-8
Hitboxes 26-29
Bulb intangible 26-29
Interruptible 60
Animation length 79
Hitboxes                                                                                                                                                               
Bulb                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible