SSBU Icon.png

Ivysaur (SSBU)/Forward aerial

Hitbox visualization showing Ivysaur's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 12.0% 0   Forward 51 76 0   3.6 viner2 0.0 -1.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 12.0% 0   Forward 46 81 0   3.2 viner3 2.0 -0.5 -0.5 1.0× 1.0× 0%               Punch   All All            
2 0 0 12.0% 0   Forward 46 81 0   3.0 viner4 3.8 -0.5 -1.0 1.0× 1.0× 0%               Punch   All All            
3 0 0 12.0% 0   Forward 45 90 0   2.0 viner5 4.0 -0.5 -1.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Hitboxes 14-18
Ending autocancel 39-
Interruptible 49
Animation length 64
                                                                                                                               
                                                                                                                               

Landing lagEdit

Interruptible 14
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible