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Ivysaur (SSBU)/Down aerial

Hitbox visualization for Ivysaur's Down Aerial .
Hitbox visualization showing Ivysaur's down aerial.
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OverviewEdit

Update HistoryEdit

  4.0.0

  •   Down aerial's sweetspot is smaller (7u → 4u).
  •   Down aerial's sourspot deals less knockback against airborne opponents (9 base/68 scaling → 8/62), hindering its spiking capabilities.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 10.0% 0   Standard 27 80 0   4.0 top 0.0 -13.5 0.0 1.0× 1.0× 0%               Fire   All All            
1 0 0 10.0% 0   Standard 17 62 0   13.0 top 0.0 -14.0 0.0 1.0× 1.0× 0%               Fire   All All            
2 0 0 10.0% 0   Standard 9 98 0   4.0 top 0.0 -13.5 0.0 1.0× 1.0× 0%               Fire   All All            
3 0 0 10.0% 0   Standard 8 62 0   13.0 top 0.0 -14.0 0.0 1.0× 1.0× 0%               Fire   All All            

TimingEdit

AttackEdit

On frame 11, the move resets Ivysaur's horizontal momentum, and sets its vertical speed to 0.3 if it is not already moving upward.

Initial autocancel 1-2
Hitboxes 11-12
Ending autocancel 52-
Interruptible 64
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lagEdit

Interruptible 14
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible