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Ivysaur (SSBU)

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This article is about Ivysaur's appearance in Super Smash Bros. Ultimate. For other uses, see Ivysaur. Also, for information about Ivysaur in regards to Pokémon Trainer, see Pokémon Trainer (SSBU), Squirtle (SSBU), and Charizard (SSBU).
Ivysaur
in Super Smash Bros. Ultimate
Ivysaur
PokemonSymbol.svg
Universe Pokémon
Shares character slot with Pokémon Trainer
Other playable appearance in Brawl


Availability Unlockable
Final Smash Triple Finish
IvysaurHeadSSBU.png

Ivysaur is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018.

Changes from Super Smash Bros. Brawl

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Ivysaur's design and proportion now matches its appearances in the more recent Pokémon titles. Ivysaur's plant bud now features a more streamlined texture, rather than the "leaf veins" used in Brawl.
  • Change Like most of the cast, Ivysaur is much more expressive than it was in Brawl.
  • Change Much like other characters, Ivysaur always faces the screen regardless of which direction it is facing, making its stance mirrored.

Attributes

  • Buff Like all characters, Ivysaur's jumpsquat animation now takes three frames to complete.
  • Buff The Stamina mechanic has been removed, eliminating the necessity of switching out Pokémon to restore their power.
  • Buff The removal of edgehogging improves Ivysaur's tether-dependent recovery.

Ground attacks

  • Change Ivysuar's neutral infinite has received a finisher, which is a double vine slap.
  • Buff Ivysaur's forward tilt reaches further and does far more damage.
  • Buff Ivysaur's down smash has greatly increased reach.
  • Change Ivysaur's down tilt hits once instead of twice.
  • Change Ivysaur's dash attack has a new animation, appearing to be a shoulder charge/headbutt rather than a leap attack.

Aerial Moves

  • Buff Ivysaur's neutral aerial has a new animation where it points its bud towards the screen and spins its leaves, hitting 6 times. It appears to possess more range than his previous neutral aerial, and its hitboxes appear disjointed.
  • Nerf Ivysaur's back aerial's first hit is slower, though the second hit is unchanged. Its range is also shorter.
  • Change Ivysaur's up aerial causes less downward momentum and no longer causes it to fast fall. This makes it easier to use as a conventional attack, but less safe since Ivysaur no longer pops downwards.
  • Buff Ivysaur's down aerial is entirely a spike, instead of having a spike sweetspot at the base and a large non-spike sourspot.
    • Buff Additionally, Ivysaur can now move horizontally during the move.

Throws/other attacks

  • Buff Ivysaur's standing grab has less ending lag.

Special Moves

  • Buff Bullet Seed now has a finishing blow.
  • Change Bullet Seed's seeds are now larger but less numerous.
  • Buff Razor Leaf is now a faster projectile and the smash input variant travels a greater distance.
  • Buff Vine Whip can now be angled up as well as diagonally.
  • Nerf Grounded Vine Whip no longer has a grounded hitbox.
  • Nerf Vine Whip can no longer be performed out of airdodges.
  • Buff Pokémon Change can now be used in the air and is much quicker. Like in Brawl, it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves, or function somewhat as an alternative "air dodge". It also allows the user to essentially choose the recovery that suits a situation best.
  • Nerf Spamming Pokémon Change will grant no invincibility frames for a period of time.
  • Change Triple Finish has a different text box and animations, making it identical to how they appear in the Generation VII games.

Gallery