Hitbox visualization for Isabelle's pummel
Hitbox visualization showing Isabelle's pummel.

OverviewEdit

Isabelle's Pummel provides rather underwhelming damage output, but is still helpful in reducing move staling, achieving earlier KO's, and can manipulate percentile for Down throw strings, potentially improving her follow up options and their consistency.

As much of Isabelle’s kit has situational use cases, Isabelle particularly benefits from the move stale reduction it provides. As a result, utilizing her pummel as much as possible without letting the opponent break out of her grab is nearly always ideal.

Update HistoryEdit

  8.0.0

  •   Pummel has a larger hitbox (5u → 6.3u), allowing it to connect more consistently.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.3% 0   Forward 0 100 30   6.3 top 0.0 7.0 10.0 2.1× 1.0× 0%               Punch   All All            

TimingEdit

Hitbox 1
Interruptible 7
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible