Hitbox visualization showing Inkling's up special, Super Jump, when landing.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early
0 0 0 8.0% 0   Speed-based 70 25 0   6.0 top 0.0 2.0 0.0 0.5× 1.0× 0%               Punch   All All            
Late
0 0 0 6.0% 0   Speed-based 70 25 0   6.0 top 0.0 2.0 -7.0 0.5× 1.0× 0%               Punch   All All            
1 0 0 6.0% 0   Speed-based 70 25 0   6.0 top 0.0 2.0 7.0 0.5× 1.0× 0%               Punch   All All