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Inkling (SSBU)/Forward smash

Hitbox visualization showing Inkling's forward smash.
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OverviewEdit

Update HistoryEdit

  13.0.1

  •   The sourspot has been pulled back (Z: 12.0 → 9.0) and the sweetspot is extended backwards (Z2 : N/A → 16.0). This makes the sweetspot easier to hit.

HitboxesEdit

If the move is used with ink left, the ID 0 hitbox applies 100 units of ink to opponents hit, while the ID 1 hitbox applies 120 units.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
With ink
0 0 0 14.0% 0   Forward 36 90 0   3.0 top 0.0 6.0 9.0 to 5.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 16.0% 0   Forward 36 90 0   4.2 top 0.0 6.0 17.2 to 16.0 1.0× 1.0× 0%               Punch   All All            
Without ink
0 0 0 12.0% 0   Forward 35 93 0   3.0 top 0.0 6.0 9.0 to 5.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 12.0% 0   Forward 35 93 0   4.2 top 0.0 6.0 17.2 to 16.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

On frame 4, the move uses up 10 units from Inkling's Ink Tank.

Charges between 5-6
Hitboxes 16-17
Interruptible 52
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible