SSBU Icon.png

Incineroar (SSBU)/Neutral attack/Hit 1

Hitbox visualization for Incineroar's jab 1
Hitbox visualization showing Incineroar's first jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  3.1.0

  •   Neutral attack's hits connect more reliably.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.5% 0   Forward 30 30 0   2.2 top 0.0 8.5 4.0 1.1× 1.0× 0%               Slap   All All            
1 0 0 2.5% 0   Forward 25 25 0   2.6 top 0.0 8.5 7.0 1.1× 1.0× 0%               Slap   All All            
2 0 0 2.5% 0   Forward 25 10 0   3.0 top 0.0 8.5 10.8 1.1× 1.0× 0%               Slap   Fighter only All            
3 0 0 2.5% 0   Forward 25 20 0   3.0 top 0.0 8.5 10.8 1.1× 1.0× 0%               Slap   All All            

TimingEdit

Hitboxes 5-6
Continuability window 8-24
Interruptible 24
Animation length 42
                                                                                   
                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible