Hitbox visualization of Ike's pummel.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 3% 0   Forwards 0 100 40 5.0 0 0.0 9.0 10.0 1.0x 1.0x 0%               Kick   63              

TimingEdit

Hitbox 5
Interruptible 23
Animation length 24
                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible