Hitbox visualization for Hero's down aerial
Hitbox visualization showing Hero's down aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 16.0% 0   Standard 15 90 0   3.2 sword1 8.5 0.0 0.0 1.2× 1.0× 0%               Slash   All All            
1 0 0 16.0% 0   Standard 15 90 0   3.5 sword1 2.5 0.0 0.0 1.2× 1.0× 0%               Slash   All All            
Late hit
0 0 0 10.0% 0   Standard 30 90 0   4.0 sword1 9.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 10.0% 0   Standard 30 90 0   4.0 sword1 2.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 10.0% 0   Standard 30 90 0   4.0 top 0.0 5.0 0.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 16-18
Late hit 19-24
Ending autocancel 45-
Interruptible 63
Animation length 69
                                                                                                                                         
                                                                                                                                         

Landing lagEdit

Interruptible 19
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible