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Green Greens

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Revision as of 21:42, September 19, 2018 by SonicSpeed48 (talk | contribs) (→‎Super Smash Bros. Ultimate: Doesn't need to be listed twice in the same article.)
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For the stage transformation in Super Smash Bros. for Nintendo 3DS, see Dream Land (SSB4).
Dream Land: Green Greens
Green Greens
Green Greens in Super Smash Bros. Ultimate.
KirbySymbol.svg
Universe Kirby
Appears in Melee
Brawl
Ultimate
Availability Starter (Melee and Ultimate)
Unlockable (Brawl)
Unlock criteria Play 20 matches as Kirby.
Crate type Normal
Maximum players 8
Tracks available In Melee:
Green Greens
Fountain of Dreams (Alternate in Adventure Mode)
Dream Land N64 (when facing Giant Kirby in Adventure Mode)
In Brawl:
Green Greens (Melee)
Fountain of Dreams (Melee)
Bolded track must be unlocked in Brawl.
Tournament legality
Melee Singles: Banned
Doubles: Banned
Brawl Singles: Banned
Doubles: Banned
Article on Wikirby Green Greens

Green Greens (グリーングリーンズ, Green Greens) is a starting stage in Super Smash Bros. Melee and must be unlocked in Super Smash Bros. Brawl. It is also Kirby's home stage, and where the player faces him and his teammates in All-Star mode on this stage. This stage is also set to appear in Super Smash Bros. Ultimate.

Stage Description

The stage is made up of three floating islands. The island in the middle is the largest. There are two floating platforms over the middle island. The tree, Whispy Woods, in the middle of the middle island will occasionally blow gales of wind in a certain direction to disrupt the fight. Between the islands are blocks that stack up. The blocks will stop appearing once a stack is five blocks high, and will not start again until the fifth block is destroyed. Combatants can break the blocks by attacking them; hitting a Bomb Block causes an explosion in the vicinity, dealing heavy knockback and damage. Bomb blocks do 22% damage and have high knockback. The two islands to the left and right are somewhat small compared to middle island, and are usually where most of the fighting occurs.

Also, Whispy Woods will shake and let out apples from the tree. If players are on the middle section when this occurs, they will be damaged by them. Once on the ground, the apples can be one of two types of item: that which picked up and thrown at enemies, or a food item used to heal.

Origin

Whispy Woods, as he appears in Kirby Super Star.

This stage is loosely based on Green Greens, which first appeared as the first level in Kirby's Dream Land; however, it aesthetically resembles its appearance as the first level in Kirby Super Star's Spring Breeze.

Whispy Woods, a sentient apple tree, first appeared in Kirby's Dream Land as the first boss and has appeared in numerous Kirby games since. In most games, he attacks by dropping apples over Kirby and shooting gusts of air at him; however, in Kirby 64: The Crystal Shards, Whispy Woods attempts to shake apples off himself onto Kirby. In this stage, Whispy Woods will occasionally shake out apples onto the stage that damage fighters when hit. He will also sometimes blow out air; however, this only pushes fighters without damaging them.

In Kirby Super Star's The Great Cave Offensive, there is a room with falling stars that turn into Star Blocks that stack up. The falling stars also damage Kirby if they fall on him. Bomb Blocks, first appearing in Kirby's Adventure, are exploding blocks that cause chain reactions in some levels that allow Kirby to proceed. In this stage, there are falling Star and Bomb Blocks; however, unlike in The Great Cave Offensive, the falling Star Blocks do not damage fighters.

Tournament legality

Green Greens is banned in tournaments in both Melee and Brawl, though older rulesets for Melee did allow the stage to be used; the reason for its banning is due to its overabundance of opportunities at camping. The bomb blocks can also easily disrupt matches, and in Brawl, their knockback is enough to allow for KOs. The side blast lines are also abnormally close to the platforms, allowing for early KOs, and the tower of blocks allows for wall infinites, such as shine infinites by Fox and chain throws by King Dedede.

Glitches

A few glitches can occur on this stage:

  • Though it is not known how it is accomplished, one glitch causes the Bomb Blocks to explode forever, so after the initial explosion and the destruction of the Bomb Block, anything that touches the area the block was in is hit by an explosion, making it impossible for new blocks to fall and create a sturdy platform. This video shows the glitch.
  • Another causes Jigglypuff to "fall" eternally after any standard jump or double jump. There needs to be at least two blocks on top of each other. Jigglypuff can then jump into the blocks. It can be either in front of or behind Jigglypuff. As long as the direction is being held towards the blocks, Jigglypuff will retain the falling motion but not move downwards. Using any attack cancels this as it destroys the blocks. It can be redone once two blocks are again available.
  • Finally, if Olimar uses Pikmin Throw to toss a red, white or blue Pikmin on the side of the blocks, they will spin continuously until the blocks get destroyed, or they latch onto an opponent. However, if one does this with three sets of Pikmin on the same group of blocks, the game could freeze; if not, a maximum of 864% of damage can be dealt. This glitch does not work with Yellow Pikmin due to their flight arc, nor will it work with Purple Pikmin as they destroy the blocks, freeing the stuck Pikmin.

Gallery

Super Smash Bros. Melee

Super Smash Bros. Brawl

Super Smash Bros. Ultimate

Trivia

  • Despite the Fantasy theme of the stage, the appearance of the containers are the classic wooden ones.
  • Although Whispy Woods' design is taken from Kirby's Adventure and Kirby Super Star, his attacks are more like those of the Whispy Woods in Kirby 64: The Crystal Shards.
  • If a Bomb Block explodes and the player pauses the game, the game will lag if the camera is zoomed to the explosion.