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Gold (collectible)

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Revision as of 15:16, June 30, 2019 by Alex the weeb (talk | contribs) (Undid edit by 91.38.169.25: Spirit points cannot be used in classic mode, which is the main thing that you can no longer spend gold on, so that's not a good explanation. Plus you CAN buy classic tickets so...)
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This article is about coins used as internal currency in Super Smash Bros games. For other types of coin, see Coin (disambiguation).
Gaining coins in Brawl's Classic mode.

Gold (known as Coins in earlier installments) is a type of currency used within Melee, Brawl, Smash 4, and Ultimate for use in various features of the game. Initially having limited uses, later games in the series added several new gameplay modes where it can be used.

Super Smash Bros. Melee

Coins debuted in Melee, where they were rewarded after all versus matches and successful single player modes, with longer matches or better performances leading to more coins. The primary point of interest for Coins was for Melee's new trophy collecting aspect, where Coins could be used to potentially win new trophies in the game's Lottery mode. In addition, the game's Classic, Adventure, and All-Star modes all required varying quantities of Coins for the player to Continue. The player could own up to 999 coins at once.

Super Smash Bros. Brawl

Brawl expanded on the Coins' functionality by allowing them to have an effect on gameplay in the game's various online modes; selecting a stage in the mode would cost the player one coin, though selecting Random would not cost anything. Coins could also be used in the game's Spectator mode, with players potentially gambling coins for various awards. Outside of this, Coins reprise their role in the single-player games, though the Coin Launcher mini-game supplanted Melee's Lottery. As to make light of their increased number of uses, Coins could also be won in the game's Character Roll Call, and the number of coins the player could have at once was increased to 9,999.

Super Smash Bros. 4

Gold (Classic) trophy in for 3DS.

Now renamed to Gold (usually abbreviated to “G” in-game), the currency returned in both versions of Smash 4, and its uses are again expanded. It is earned and spent in higher quantities than in previous games, with a cap of 999,999,999.

Gold is used to adjust the difficulty of Classic Mode, to buy play time in Trophy Rush, to play Special Orders, and to purchase trophies from the Trophy Shop. As an additional incentive to collect Gold, one of the Challenges in Super Smash Bros. for Wii U requires the player to amass 300,000 G. Outside of gambling in Spectator mode, Gold no longer has any use in online play.

Like trophies and custom parts, Gold is commonly obtained as a reward in various solo modes, and for completing certain challenges. Equipment can also be sold for Gold, and Gold is once again obtainable by simply playing versus matches, though not when playing With Anyone.

Trophy description

The Gold (Classic) North America/Smash Coins Europe trophy is exclusive to Super Smash Bros. for Nintendo 3DS.

North America You'll find these coins as you move through Classic mode. As you might guess, the most valuable of the three types are the gold ones. Your opponents gain strength as you progress, but stronger opponents also drop more gold. You can then use gold to up the intensity, giving you even stronger foes! It's a wonderful golden cycle!
Europe You'll find these coins as you move through Classic mode. As you might guess, the most valuable of the three types are the gold ones. As you progress along the route, the opponents get stronger, and stronger opponents drop more gold. You can then use gold to up the intensity, giving you even stronger opponents! It all works out.

Super Smash Bros. Ultimate

Just like in Smash 4, Gold is obtained as a reward in solo modes and completing challenges. Gold is used to continue in Classic Mode and purchase items in the shop.