Hitbox visualization for Ganondorf's up smash
Hitbox visualization showing Ganondorf's up smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 24.0% 0   Standard 40 71 0   5.0 haver 0.0 6.5 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 24.0% 0   Standard 40 71 0   4.5 haver 0.0 14.5 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 21.0% 0   Standard 40 75 0   4.0 haver 2.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Charges between 9-10
Hitboxes 20-25
Interruptible 62
Animation length 70
                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible