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Ganondorf (SSBU)/Forward tilt

Hitbox visualization showing Ganondorf's forward tilt.

OverviewEdit

Ganondorf delivers a strong straight kick. Due to its relatively slow start, average range and lack of safety on shield, along with Ganondorf's poor running speed, it is lacking any uses in neutral, being outclassed by down tilt. However, this move shines when coupled with Flame Choke, being a true punish if the opponent does not tech the grounded version, as well as a reliable 50-50 when against the ledge. It is also very useful in ledgetrapping situations, where it can cover multiple options at once and send at an unfavorable angle for the opponent to recover.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.0% 0   Forward 31 82 0   4.8 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Heavy   All All            
1 0 0 13.0% 0   Forward 31 82 0   5.0 kneel -0.5 0.0 0.0 1.0× 1.0× 0%               Heavy   All All            
2 0 0 14.0% 0   Forward 31 82 0   5.5 kneel 5.3 0.0 0.0 1.0× 1.0× 0%               Heavy   All All            

TimingEdit

Hitboxes 10-12
Interruptible 40
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible