SSBU Icon.png

Ganondorf (SSBU)/Dash attack

Hitbox visualization showing Ganondorf's dash attack.

OverviewEdit

Ganondorf performs a shoulder bash. It is one of its most potent burst options, making it very useful in neutral or to catch landings. The strong hit is a combo starter at low percent, letting Ganondorf follow up with a neutral aerial or a up aerial, and becomes a kill move later on. Dash attack also has the ability to cross-up, making it relatively safe if spaced correctly.

This move also shines when it is coupled with Flame Choke, being able to cover multiple options at once and creating a 50-50 when the aerial version is landed.

The late hit is much safer and way less powerful than the early hit, allowing it to consistently lead into neutral aerial and up aerial, or even in certain cases forward aerial and back aerial, making it one of the only way for Ganondorf to kill confirm. However, it barely extends past his hurtbox, making it trade or lose against a lot of moves, and also causing issues with the jostle mechanics present in Super Smash Bros. Ultimate.

Overall a staple of Ganondorf's toolkit and one of the best in the game.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Clean hit
0 0 0 15.0% 1.0   Forward 50 85 0   7.0 top 0.0 9.0 7.0 1.0× 1.0× 0%               Heavy   All All            
Late hit
0 0 0 11.0% 1.0   Forward 45 60 0   4.0 top 0.0 9.0 7.0 1.0× 1.0× 0%               Heavy   All All             1.3×

TimingEdit

Clean hit 10-12
Late hit 13-19
Interruptible 38
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible