Ganondorf (SSBM)/Down special
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Overview
Hitboxes
Grounded
Aerial
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 0 | 14% | 10 | 50 | 80 | 0 | 3.906 | 9 | 0.0 | 0.0 | 0.0 | Kick | ||||||
2 | 0 | 14% | 10 | 50 | 80 | 0 | 2.7342 | 6 | 0.0 | 0.0 | 0.0 | Kick |
Landing
Timing
Grounded
Hitboxes | 14-34 |
---|---|
Animation length (ground, off ledge) | 77, 69 |
Ground | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Off ledge |
Aerial
Hitboxes | 15-29 |
---|---|
Animation length | 58 |
Landing lag
Hitboxes | 2-3 |
---|---|
Animation length | 57 |
Lag time |
Hitbox |
Hitbox change |
Trivia
- The aerial version is programmed to be active from frames 15-33 however, it is only active from frames 15-29 as aerial Wizard's Foot's animation only lasts 29 frames.
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