Hitbox visualization showing Ganondorf's up tilt.

OverviewEdit

Often called the Volcano Kick, Ganondorf holds his leg up for a time, then smashes it down in an explosive axe kick.

It has three different hitboxes: on the leg, in the center of the explosion, and at the edge of the explosion. The hitbox on his leg is the sweetspot, dealing the most damage and knockback, while the explosion is the sourspot. On frames 6-70, it produces a vacuum effect that sucks opponents towards Ganondorf, helping him land the move. It has deceptively large range, making it good for edge-guarding. The sweetspot is incredibly powerful, being able to KO at low percents at the ledge, as well as instantly breaking full shields on hit. It is the strongest up tilt in the game, as well as the strongest tilt overall. However, its immense power is kept in check by its incredibly long startup, making it a very risky but highly rewarding move.

HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Windboxes
0 0 0 0% 0   Standard 0 100 1 10.0 0 0.0 5.0 32.0 0.0x 0.0x 0%               Kick   63              
1 0 0 0% 0   Standard 0 100 1 10.0 0 0.0 25.0 32.0 0.0x 0.0x 0%               Kick   63              
2 0 0 0% 0   Standard 0 100 0 10.0 0 0.0 5.0 8.0 0.0x 0.0x 0%               Kick   63              
3 0 0 0% 0   Standard 0 100 0 10.0 0 0.0 25.0 8.0 0.0x 0.0x 0%               Kick   63              
Explosion
0 0 0 28% 20   Standard 60 80 0 5.0 8 3.0 0.0 0.0 1.0x 1.0x 0%               Kick   63              
1 0 0 28% 20   Standard 60 80 0 5.0 8 9.0 0.0 0.0 1.0x 1.0x 0%               Kick   63              
2 0 0 20% 20   Standard 60 80 0 6.0 0 0.0 4.0 16.0 1.0x 1.0x 0%               Kick   63              
3 0 0 18% 20   Standard 60 80 0 13.0 0 0.0 5.0 22.0 1.0x 1.0x 0%               Kick   63              

TimingEdit

AttackEdit

Windboxes 6-70
Hitboxes 81-84
Interruptible 115
Animation length 124
                                                                                                                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Flinchless hitbox
 
Interruptible