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Fox (SSBU)/Forward aerial

Hitbox visualization showing Fox's forward aerial.
Hitbox visualization showing Fox's forward aerial, when landing.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 1.8% 0   Forward 0 100 120   4.0 kneer 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
1 0 0 1.8% 0   Forward 0 100 120   3.5 kneer 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
2 0 0 1.8% 0   Forward 50 110 0   4.0 kneer 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
3 0 0 1.8% 0   Forward 50 110 0   3.5 kneer 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
Hit 2
0 0 0 1.3% 0   Forward 0 100 120   4.0 kneel 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
1 0 0 1.3% 0   Forward 0 100 120   3.5 kneel 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
2 0 0 1.3% 0   Forward 50 130 0   4.0 kneel 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
3 0 0 1.3% 0   Forward 50 130 0   3.5 kneel 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
Hit 3
0 0 0 1.8% 0   Forward 0 100 120   4.0 kneer 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
1 0 0 1.8% 0   Forward 0 100 120   3.5 kneer 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
2 0 0 1.8% 0   Forward 50 130 0   4.0 kneer 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
3 0 0 1.8% 0   Forward 50 130 0   3.5 kneer 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
Hit 4
0 0 0 2.8% 0   Forward 0 100 120   4.0 kneel 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
1 0 0 2.8% 0   Forward 0 100 120   3.5 kneel 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
2 0 0 2.8% 0   Forward 50 130 0   4.0 kneel 0.0 0.0 0.0 0.66× 1.3× 0%               Kick   All All            
3 0 0 2.8% 0   Forward 50 130 0   3.5 kneel 5.1 -0.8 1.2 0.66× 1.3× 0%               Kick   All All            
Hit 5
0 0 0 4.8% 0   Forward 60 103 0   7.0 kneer 0.0 0.0 0.0 2.0× 1.0× 0%               Kick   All All            
1 0 0 4.8% 0   Forward 60 103 0   6.5 kneer 5.1 -0.8 1.2 2.0× 1.0× 0%               Kick   All All            
2 0 0 4.8% 0   Forward 60 103 0   5.5 hip 0.0 0.0 0.0 2.0× 1.0× 0%               Kick   All All            
Landing
0 0 0 2.0% 0   Standard 100 35 0   4.0 top 0.0 3.5 3.0 to 8.0 2.0× 1.0× 0%               Kick   All All            
1 0 0 2.0% 0   Standard 100 35 0   7.0 top 0.0 6.0 4.0 to 8.0 2.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

All hits except the first add upward momentum to Fox when they come out. The specific amounts added are 0.3, 1.1, 0.9, and 0.5, respectively.

Landing during frames 27-44 will cause landing lag without a hitbox.

Hits 1-4 7-8, 11-12, 16-17, 21-22
Hit 5 26-27
Ending autocancel 45-
Interruptible 44
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lagEdit

Hitboxes 1
Interruptible 19
Animation length 38
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible