Hitbox visualization showing Fox's up smash.

OverviewEdit

Fox's up smash is named Flip Kick and involves him performing a bicycle kick. For how quickly it starts, it has very high power, KOing most opponents at 100%, even when uncharged. Additionally, Fox's legs are intangible up until the late hit begins. The late hit has much weaker kill power than the early hit. Fox has also two reliable set-ups to this move: the late hit of a neutral aerial or the landing hit of a down aerial. However, the move has 45 frames of ending lag, making it extremely punishable if it misses.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit (early)
0 0 16% 0   30 94 0 4.1 9 0.0 1.0 0.0 1.0x 1.0x 0%               Kick  
1 0 16% 0   30 94 0 5.7 9 3.0 2.1 0.0 1.0x 1.0x 0%               Kick  
2 0 14% 0   30 94 0 2.0 0 0.0 3.0 10.0 1.0x 1.0x 0%               Kick  
Clean hit (late)
0 0 16% 0   30 94 0 4.1 9 0.0 1.0 0.0 1.0x 1.0x 0%               Kick  
1 0 16% 0   30 94 0 5.7 9 3.0 2.1 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 11% 0   10 100 0 4.1 9 0.0 1.0 0.0 1.0x 1.0x 0%               Kick  
1 0 11% 0   10 100 0 4.7 9 2.9 1.4 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Charges between 2-3
Head intangibility 1-9
Clean hit 8, 9
Late hit 10-11
Interruptible 56
Animation length 59
Hitboxes                                                                                                                       
Head hurtbox                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Interruptible