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Display title | Fighter ability |
Default sort key | Fighter ability |
Page length (in bytes) | 35,893 |
Page ID | 95937 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
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Page creator | Xtra3678 (talk | contribs) |
Date of page creation | 06:49, April 15, 2019 |
Latest editor | 189.147.73.179 (talk) |
Date of latest edit | 15:43, March 22, 2024 |
Total number of edits | 428 |
Recent number of edits (within past 90 days) | 3 |
Recent number of distinct authors | 2 |
Transcluded templates (8) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A fighter ability, more often referred to as a passive ability, character mechanic, or character gimmick is an unofficial term used in fighting games, including the Super Smash Bros. series, that describes special mechanics specific to certain... |
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